Games Design Document/Game Design Outline
GDD
A Game Design Document (GDD) is like a big plan for making a video game. It helps the whole team understand how the game will work, look, and feel. Here’s a simpler breakdown:
1. Game Overview
• Name of the Game: The name you call your game.
• Quick Description: A short sentence explaining what the game is about.
• Type of Game: What kind of game it is (like a shooter, adventure, or puzzle game).
• Where You Can Play It: Is it for PC, console, or mobile?
• Who Will Play: The kind of people who would enjoy the game (e.g., kids, adults, casual gamers).
2. Gameplay
• How You Play: The basic idea of what players do in the game, like fighting, solving puzzles, or racing.
• Game Modes: Whether the game is single-player, multiplayer, or both.
• Leveling Up: How players get better in the game (like gaining skills, getting stronger, or unlocking new stuff).
• Player Goals: What players are trying to accomplish (like beating a boss, solving a puzzle, or finishing a level).
• Game Flow: How the game starts, what happens in the middle, and how it ends.
3. Story and Characters
• Plot: A simple version of the story the game tells.
• Characters: Who the characters are, what they do, and why they’re important to the story.
4. Art and Graphics
• Look of the Game: The style of the game’s art, like whether it’s realistic, cartoony, or pixel art.
• Characters and Worlds: How characters and environments should look.
• UI Design: How menus and buttons will look and work.
5. Sound and Music
• Sounds: What types of sound effects are in the game (like footsteps, gunshots, or magical sounds).
• Music: The style of music, whether it’s fast and exciting or slow and mysterious.
6. Technical Details
• What’s Needed to Run the Game: Basic technical stuff like how powerful a system or computer needs to be to play the game.
• Controls: How players will control the game (keyboard, controller, touchscreen).
7. Schedule
• Timeline: A rough schedule of when different parts of the game will be done.
A1 SkillsDevelopement James
Status | In development |
Author | James Lafferty |
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