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Heros Journey Pt2
October 25, 2024
by
James Lafferty
1. The Ordinary World John Wick, a retired assassin, lives a quiet life mourning his wife, Helen, who recently passed away from illness. In her final act of love, she arranged for a puppy, Daisy, to b...
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Heros Journey Pt 1
October 25, 2024
by
James Lafferty
Heros Journey 1. The Ordinary World Kratos, the Spartan warrior once in the service of the Greek gods, has become their sworn enemy. Having been betrayed by Zeus, he has already spent much of his life...
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Website Mockup
October 25, 2024
by
James Lafferty
For my website mockup i decided a nice simple front page would be best. i tried to make ir kind of look like a pause screen to recreate the feeling of being in a game. i put the logo on the top right...
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Games Company Research
October 25, 2024
by
James Lafferty
1. Rockstar Games Game Style: Rockstar Games is best known for creating open-world, story-driven games that often focus on mature themes, such as crime, social dynamics, and moral ambiguity. Their gam...
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Positioning Statement/ studio identity
October 25, 2024
by
James Lafferty
For horror fans in need of high quality and next generation horror game models , look no further. Reaper models are specialized in distinctive character models , props, and locations in games. We are...
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Game Genre
October 25, 2024
by
James Lafferty
Here is an overview of all different game genre 1. Action • Overview: Action games emphasize physical challenges, including hand-eye coordination, reflexes, and reaction time. • Examples: Super Ma...
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Games Design Document/Game Design Outline
October 24, 2024
by
James Lafferty
GDD A Game Design Document (GDD) is like a big plan for making a video game. It helps the whole team understand how the game will work, look, and feel. Here’s a simpler breakdown: 1. Game Overview...
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Todarovs Narrative
October 23, 2024
by
James Lafferty
Todorov's Narrative: Todorov's narrative theory, proposed by the Bulgarian literary theorist Tzvetan Todorov, posits that narratives often follow a specific structure comprised of five key stages. The...
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game ui pt2
October 23, 2024
by
James Lafferty
In the character select you can see clearly who they are and their is also an option to show what move-sets they have. This is useful because you can access this with the push of a button and with thi...
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HUD
October 22, 2024
by
James Lafferty
A HUD (Heads Up Display.) is commonly referred to as a UI (user Interface A video game UI is an interface with components that help players navigate, find information, and accomplish goals. There is a...
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Controller Theory
October 11, 2024
by
James Lafferty
XBOX Comfortable Shape: The controller has curves and grips that fit your hands nicely. This helps keep your hands from getting tired, even if you’re playing for hours. Easy-to-Reach Buttons: The fa...
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Visual Analisis
October 11, 2024
by
James Lafferty
Visual Game Analysis Naruto Ultimate Ninja Storm 4: Today I will be giving a detailed visual analysis on Naruto ultimate ninja storm4. I used Deep.AI to help me with the steps of this project and what...
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Research And Logo
October 10, 2024
by
James Lafferty
this is a company for making character models for horror games. the target audience will be 16-18. the company is called reaper models. For games developers our company reaper models is a company that...
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Game UI
October 10, 2024
by
James Lafferty
I made 2 death screens. one for a horror game and one for a japanese style RPG. i like the japanese one the most due to the smaller details such as the katana in the floor and also the crows in the ba...
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Colour Grading
October 10, 2024
by
James Lafferty
Adventure An example of this is in Minecraft where everything in the caves is dark and hard to see. This gives the effect on having to be careful of things like mobs and other potential dangers or haz...
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game audience
October 10, 2024
by
James Lafferty
Understanding Audience in Games: 1)Audience is a group of people you make the game for. It can range from age, income, likes, dislikes. There are also audiences who enjoy different genres of games lik...
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Age
October 10, 2024
by
James Lafferty
Call Of Duty Ghosts This game is for 16- to 18-year-olds. It contains gun violence and war. This is an incredible first-person shooter experience with beautiful graphics and an enticing campaign to it...
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Game Mechanics Vs Game Systems
October 10, 2024
by
James Lafferty
Fortnite Mechanic: Building is a mechanic a very versatile mechanic. You can scale mountains protect yourself and do so much more. It is the reason fortnite gained attraction in the first place System...
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PEGI
October 10, 2024
by
James Lafferty
Pegi is a company that puts an age rating on video games. They have a range of 3, 7, 12, 16 and 18. This is important for games to indicate what types of violence are in the game someone is thinking o...
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